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Tom Clancy's Net Force: The Deadliest Game: 2 (Net Force YA)

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Author: McCay, Bill

Brand: Penguin Random House

Color: Multicolor

Edition: Media tie-in

Binding: mass_market

Format: Deckle Edge

Number Of Pages: 192

Release Date: 01-02-1999

Part Number: 9780425161746

Details: Product Description


Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!


Amazon.com Review


Computer savvy teens, a war game gone awry, and good old-fashioned intrigue are the elements of
The Deadliest Game, a high-octane episode in Tom Clancy's wildly popular teen series Net Force. Clancy and co-author Steve Pieczenik envision a futuristic society where people enliven their dull lives with intense virtual experiences. One of the most favored of these virtual realities is a medieval war game called Sarxos. Players leave their physical bodies at home while an implant in their head carries them through their computer to the virtual Dominion of Sarxos, a land where they may be anyone-- from a reigning warlord to a practicing hedge-wizard. But when players who are winning too many battles in Sarxos start getting stalked and attacked in the real world, it becomes clear that one player has begun taking the game far too seriously.
Enter teen cyber-sleuths Meg and Leif, experienced Sarxos players. As members of the Net Force Explorers, a teen auxiliary of the cyber-crime-stopping Net Force, Meg and Leif start questioning characters in the alternate reality. Even when their boss instructs them to stop, they stay hot on the trail of the online Sarxian player who is "bouncing" any threatening opponent out of the game. But time is running out in the search for the online criminal, and Meg and Leif may find themselves the next bouncees!
In Net Force, Tom Clancy has created a cyber-thrilling series that will transition into the next millennium with ease. The breathless action and abrupt plot transitions between the real world and virtual reality will fascinate teen computer fiends and young video gamers alike. (Ages 13 and older) --Jennifer Hubert


About the Author


A little more than thirty years ago
Tom Clancy was a Maryland insurance broker with a passion for naval history. Years before, he had been an English major at Baltimore’s Loyola College and had always dreamed of writing a novel. His first effort,
The Hunt for Red October, sold briskly as a result of rave reviews, then catapulted onto the
New York Times bestseller list after President Reagan pronounced it “the perfect yarn.” From that day forward, Clancy established himself as an undisputed master at blending exceptional realism and authenticity, intricate plotting, and razor-sharp suspense. He passed away in October 2013.

EAN: 9780425161746

Package Dimensions: 6.7 x 4.1 x 0.4 inches

Languages: English