The Algorithms and Principles of Non-photorealistic Graphics (Advanced Topics in Science and Technology in China)
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📘 Book Details
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Author: Weidong Geng
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Publisher: Springer
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Language: English
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Edition: 1st Edition
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ISBN: 9783642048906
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Number of Pages: 360
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Cover: Hardcover
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Dimensions: 9.3 x 6.1 x 0.8 inches
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Format: Import
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Illustrations: 310 Colour Illustrations
📝 About the Book
The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation by Weidong Geng is a groundbreaking work that delves into the complex world of non-photorealistic computer graphics. Released on January 1, 2010, this 360-page hardcover book provides an extensive and up-to-date overview of the methodologies, algorithms, and software tools used to create artistic images and animations that go beyond realistic representations.
The book addresses critical questions in the realm of digital art and animation, focusing on how to generate artistic renditions from a variety of sources. It discusses how to create art from a blank canvas, convert source images into visually expressive pictures, synthesize images from 3D models, and generate cartoon animations with temporal coherence. It also explores how to synthesize expressive images from textual, graphical, and pictorial data, speeding up the production process in animation.
Intended for researchers and graduate students in computer graphics, digital media arts, and cartoon animation, this book presents a conceptual framework that allows for both the technical understanding and the artistic application of non-photorealistic graphics. With 310 colour illustrations, it effectively demonstrates the principles and techniques that are central to the creation of meaningful artistic visuals and animations.
Dr. Weidong Geng, a professor at Zhejiang University’s Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, brings his extensive knowledge to the field, making this book a key resource for anyone interested in the intersection of technology, art, and animation.